Trumpet of the Legionnaire - Element Zones
Ghost Graveyard | Flame Nest | Wind Valley | Lake of Life | Element Zones |
Duration | All day | |
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Rewards | Earth, Water, Fire and Air Elements | |
Server | All servers | |
Requirement | Legion Members (Level 50+) | |
Limitation | None | |
Location | Element Zones | |
Key Items | Cave Crystal Description: The Cave Crystal can teleport you among the 4 tunnels, and it can only be used in the Earth Zone. |
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Key NPC | Name: Atwood Location: Cronus (249, 488) Function: Introduce the quests; teleporter Name: Light Saintess Location: Element Square (322, 446) Function: Introduce the Element Zones quests; teleporter Name: Millie Location: Periphery of the Fire Zone (92, 53) Function: Introduce the Fire Zone quest; teleporter Name: Rania Location: Periphery of the Water Zone (20, 50) Function: Introduce the Water Zone quest; teleporter Name: Darcy Location: Periphery of the Air Zone (164, 264) Function: Introduce the Air Zone quest; teleporter |
Name: Debra Location: Periphery of the Air Zone (156, 168) Function: Introduce the Air Zone quest; teleporter Name: Buzz Location: Periphery of the Earth Zone (308, 293) Function: Introduce the Air Zone quest; teleporter Name: Hastings Location: Periphery of the Earth Zone (248, 230) Function: Introduce the Air Zone quest; teleporter Name: Neville Location: Element Hall (50, 40) Function: Deliver rewards |
Brief Walkthrough
1. Talk to Atwood (Cronus, 249, 488) to go to Sky Land. There you can find Light Saintess in the Element Square.
2. The Element Zones are divided into 4 layers. The first 4 layers are places for collecting the Earth, Fire, Water and Air Elements. The last one is the Element Hall, where you can claim your Elements.
3. There are different rules for different zones, but whether you win or lose, you will be teleported to the next zone when the time is over.
4. In the Fire Zone, you'll need to kill as many Blaze Dragons as you can within 1 minute. The more you kill, the more Fire Elements you will receive in the end.
5. In the Water Zone, there are dangerous traps and monsters everywhere. You'll need to stay there for 1 minute. The longer you can stay, the more Water Elements you will get in the end.
6. In the Air Zone, there are 12 Air Crystals distributed just as the clock. You'll need to collect Crystal Powder of a crystal and use the powder at the opposite crystal and get the crystal particle. If you can collect 6 crystal particles within 10 minutes, you will win. The more particles, the more Air Elements you will receive.
7. In the Earth Zone, monsters will try to attack the magic barrier and stop Hastings from collecting Earth Elements. You'll need to protect the barrier and keep the strength of it above 0. How many rounds you can survive will determine how many Earth Elements you can get.
8. After you pass the Fire, Water, Air and Earth Zones, you will enter the Element Hall. There you can claim Elements from Neville (54, 40) according to the scores of your performance.
9. Once started, you can't leave the Element Zone. If you leave midway, you'll need to start from the first zone.
Detailed Walkthrough
In order to improve the power of the Eudemon Towers, the Blue Robe Parliament needs a lot of Elements. They've sent invitations to heroes for help.
The invitation can help you find Atwood.
Atwood can send you to Sky Land.
In the Element Square on Sky Land, you can find the Light Saintess. She told you the amazing Element Zones are just in the land. The best researchers have already entered the zones to collect the Elements.
The Element Zones are divided into 5 layers. The first 4 layers contain the Fire, Water, Air and Earth Elements. The last one is the Element Hall, where you can claim your Elements according to your performance in each zone. Every hero will move forward in the order of Fire, Water, Air and Earth. If you leave midway, you'll have to start from the first zone.
You were teleported to the periphery of the Fire Zone and found Millie.
Millie was troubled by the Blaze Dragons, so you'll need to kill as many Blaze Dragons as possible within 1 minute. The more you kill, the higher rating you will get from her. With higher rating, you will receive more Fire Elements.
1 minute has passed, and you were teleported to the periphery of the Water Zone.
Rania asked you to enter the Water Zone and motivate the energy flow for him to collect Water Elements, so you'll need to stay in the dangerous place for as long as you can. If you can stay 1 minute, you will win. The longer you stay, the higher rating you will receive, which means the more Water Elements.
Now you arrived at the Air Zone after you left the Water Zone.
There are 12 Air Crystals distributed just as the clock. You'll need to collect Crystal Powder of a crystal and use the powder at the opposite crystal and get the crystal particle. If you can collect 6 crystal particles within 10 minutes, you will win. The more particles, the higher rating!
This time you arrived at the Earth Zone and found Buzz. He asked you to help his master, Hastings. Actually Hastings was collecting Earth Elements in this zone, but he awoke the ancient monsters. The monster then started to strike the magic barrier. You'll need to protect the barrier and keep the strength of it above 0, so that Hastings can safely collect Earth Elements.
You can claim a Cave Crystal and use it to teleport you among the 4 tunnels. Kill the monsters as fast as you can, before they can touch the barrier. How many rounds you can survive will determine how many Earth Elements you can get.
Finally, you entered the Element Hall. Neville will reward you according to your previous performance in each zone. Enjoy your Elements!
Since there is no limitation about the frequency of completing the quest, you can find the Light Saintess to enter the Element Zones as many times as you want!