Paladin Pro - Wings of Redemption
The Paladin journeyed far to the Winter Wall, using their divine power to relieve the physical and mental pain caused by the demon among the Winter Guards. After enduring many crises of will, they ultimately mastered their Pro, Wings of Redemption, and brought down the light of salvation amidst the snowstorm.
Note: Completing the pro awakening quest, Wings of Redemption, will unlock the Wings of Redemption pro.
Wings of Redemption Pro Skill
Note:
1. The pro skill can only be learned after mastering the ancient skills, so some skills are based on ancient skill templates.
2. The following values are based on the highest skill level (without the Star Power Bonus). The specific gameplay, values, and effects will be subject to in-game updates.
Class |
Pro |
Type |
Skill |
Effects |
Paladin |
[Wings of Redemption] |
Passive |
Wing of Light |
The Paladin can harness light energy to cast Rush in Light and Aurora Leap, and upon casting these skills, will enter Soaring Sky state for 15s. |
Active |
Aurora Leap |
Costs: 300 Light Energy |
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Rush in Light |
Costs: 500 Light Energy |
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New Divine |
Wing Descend |
The Paladin immediately restores all light energy and gains the Wing Descend state and Soaring Sky state for 8s. |
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Sacred Punishment |
The Paladin summons holy light from the heavens to deliver sacred punishment. When the punishment strikes the ground, it deals 320% M-DMG to all enemies in the area, with a 30% chance to dispel summoned creatures within the range. |
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Wing Judge |
Deals 1150% M-DMG to all enemies within a designated area. Holding the skill button will continuously cast and strike the target area, gradually increasing the damage. The damage will reach its maximum after 3 strikes, increasing Wing Judge's skill damage by 10%. |
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Sacred Realm |
The Paladin gathers holy light to form a realm, reducing the movement speed of all enemies within by 50% and continuously dealing 1625% M-DMG. While inside the realm, the Paladin and allies will receive the healing effect of redemption light, restoring 1% of their max HP per second. |
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Star Patrol |
The Paladin channels their divine power, forming a ring of orbiting stars around them. Every second, 2 stars are generated and follow the Paladin. The stars periodically strike nearby enemies, dealing 2120% M-DMG to the area they hit. The skill lasts for 10s. |
New Divine Gift Awakening
Note: The following values are based on the highest skill level. The specific gameplay, values, and effects will be subject to in-game updates.
Class |
New Divine Gift |
Skill Effects |
Awakening Method |
Paladin |
Wing Descend (Inspiration) |
The Paladin immediately restores all light energy and gains the Wing Descend state and Soaring Sky state for 8s. |
Use Crystal of Inspiration after mastering Pro Wings of Redemption to activate this skill. |
Sacred Punishment (Scarlet) |
The Paladin summons holy light from the heavens to deliver sacred punishment. When the punishment strikes the ground, it deals 320% M-DMG to all enemies in the area, with a 30% chance to dispel summoned creatures within the range. |
Use Crystal of Scarlet after mastering Pro Wings of Redemption to activate this skill. |
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Wing Judge (Doom) |
Deals 1150% M-DMG to all enemies within a designated area. After 3 strikes, the next strike will deal an additional 400% M-DMG. Holding the skill button will continuously cast and strike the target area, gradually increasing the damage. The damage will reach its maximum after 3 strikes, increasing Wing Judge's skill damage by 10%. |
Use Crystal of Doom after mastering Pro Wings of Redemption to activate this skill. |
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Sacred Realm (Inhibition) |
The Paladin gathers holy light to form a realm, reducing the movement speed of all enemies within by 50% and continuously dealing 1625% M-DMG. While inside the realm, the Paladin and allies will receive the healing effect of redemption light, restoring 1% of their max HP. |
Use Crystal of Inhibition after mastering Pro Wings of Redemption to activate this skill. |
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Sacred Realm (Wing) |
The Paladin gathers holy light to form a realm, reducing the movement speed of all enemies within by 50% and continuously dealing 1625% M-DMG. While inside the realm, the Paladin and allies will receive the healing effect of redemption light, restoring 1% of their max HP. |
Use Crystal of Wing after mastering Pro Wings of Redemption to activate this skill. |
|
Sacred Realm (Light) |
The Paladin gathers holy light to form a realm, reducing the movement speed of all enemies within by 50% and continuously dealing 1625% M-DMG. While inside the realm, the Paladin and allies will receive the healing effect of redemption light, restoring 1% of their max HP. |
Use Crystal of Light after mastering Pro Wings of Redemption to activate this skill. |
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Star Patrol (Glory) |
The Paladin channels their divine power, forming a ring of orbiting stars around them. Every second, 2 stars are generated and follow the Paladin. The stars periodically strike nearby enemies, dealing 2120% M-DMG to the area they hit. The skill lasts for 10s. |
Use Crystal of Glory after mastering Pro Wings of Redemption to activate this skill. |
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Star Patrol (Grace) |
The Paladin channels their divine power, forming a ring of orbiting stars around them. Every second, 2 stars are generated and follow the Paladin. The stars periodically strike nearby enemies, dealing 2120% M-DMG to the area they hit. The skill lasts for 10s. |
Use Crystal of Grace after mastering Pro Wings of Redemption to activate this skill. |
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Star Patrol (Star) |
The Paladin channels their divine power, forming a ring of orbiting stars around them. Every second, 2 stars are generated and follow the Paladin. The stars periodically strike nearby enemies, dealing 2120% M-DMG to the area they hit. The skill lasts for 10s. |
Use Crystal of Star after mastering Pro Wings of Redemption to activate this skill. |
New Super Attributes
Class |
Super Attribute |
Effects |
Paladin |
Punishment |
Increases the damage of the Paladin's Sacred Punishment series of skills. |
Patrol |
Increases the damage of the Paladin's Star Patrol series of skills. |
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Judge |
Increases the damage of the Paladin's Wing Judge series of skills. |
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Descend |
Increases the duration of the Paladin's Wing Descend series of skills. |
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Realm |
Reduces the cooldown of the Paladin's Sacred Realm series of skills. |