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Castle Populartion | Residence Resource | Agriculture Resource | Civic Structures | Miscellaneous

 

Castle Populartion


According to the different levels of castle management, residential buildings, food buildings and satisfaction buildings will have a certain impact on the number of subjects:

1. The upper limit of the population of the people - determined by the number of residential buildings in the castle. The types of residential buildings are as follows:

 
Type Name
Building
Lvl
The population provided by the building
Residence
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Common Dwellings
 
 
 
 
Peasant Plot
1
0
Hovel
2
2500
Shack
3
6000
Cabin
4
15000
Cottage
5
60000
Luxury Homes
 
 
 
 
Commoner Plot
1
0
House
2
120000
Villa
3
200000
Mansion
4
330000
Chateau
5
480000
Castles
 
 
 
 
Noble Plot
1
0
Manor
2
800000
Estate
3
1200000
Castle
4
1600000
Palace
5
2200000

 

2. The upper limit of food supply for the people - determined by the number of food buildings in the castle. The types of food buildings are as follows:

Type
Type Name
Building
Lvl
Food production provided by buildings
Agriculture
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Grain
 
 
Grain Plot
1
0
Wheatfield
2
6500
Wheat Farm
3
210000
Vegetable
 
 
Vegetable Farm
1
0
Vegetable Plot
2
4000
Vegetable Garden
3
80000
Fruit
 
 
Fruit Plot
1
0
Fruit Grove
2
8000
Fruit Orchard
3
180000
Fish Pond
 
 
Fish Plot
1
0
Fish Pond
2
24800
Fish Farm
3
190000
Grapes
 
 
Grape Plot
1
0
Vines
2
50000
Vineyard
3
230000
Corral
 
 
Land
1
0
Pigpen
2
21000
Breeding Grounds
3
220000
Tomatoes
 
 
Tomato Plot
1
0
Tomato Field
2
55000
Tomato Farm
3
660000
Dairy
 
 
Dairy Plot
1
0
Pasture
2
61000
Ranch
3
610000
Olives
 
 
Olive Plot
1
0
Olives Grove
2
72000
Olive Orchard
3
600000
Dairy
 
 
Dairy Plot
1
0
Pasture
2
220000
Ranch
3
1000000
Farm
 
Farm Plot
1
0
Farm
2
390000
Hunting
 
Hunting Plot
1
0
Hunting Lodge
2
415000
Honey
 
Hive Plot
1
0
Apiary
2
320000
Fish
 
Fish Plot
1
0
Fishing Port
2
820000

 

3. Satisfaction of the people - determined by the number and level of the castle's satisfaction buildings, the satisfaction of the people affects the daily growth of the number of people. Satisfaction building types are as follows:

Type
Type Name
Building
Lvl
Satisfaction Provided by Buildings
Civic Structures
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Wells
 
 
Well Plot
1
0
Artesian Well
2
1000
Reservoir
3
4200
Market
 
 
 
 
 
Market Plot
1
0
Stall
2
700
Store
3
900
Bazaar
4
1200
Trade Center
5
1600
Shopping Mall
6
2000
Religion
 
 
 
 
 
Religion Plot
1
0
Shrine
2
500
Altar
3
650
Monastery
4
880
Church
5
1120
Cathedral
6
1300
Bank
 
 
 
 
 
 
Bank Plot
1
0
Depot
2
400
Depository
3
570
Storage
4
740
Bank
5
860
Vault
6
1060
Treasury
7
1320
Army Camp
 
 
 
 
 
 
 
Army Plot
1
0
Watch House
2
200
Drill Place
3
330
Garrison
4
480
Military Hall
5
650
Barrack
6
870
Stronghold
7
980
Fort
8
1100
Health
 
 
 
 
Health Plot
1
0
Emergency Room
2
850
Consulting Room
3
1200
Clinic
4
1600
Hospital
5
2000
Education
 
 
 
Education Plot
1
0
School
2
900
College
3
1500
University
4
2500
Theatre
 
 
 
 
Theatre Plot
1
0
Amphitheatre
2
760
Concert Hall
3
1100
Opera House
4
1800
Coliseum
5
2200
Research
 
 
 
Institution Plot
1
0
Laboratory
2
1800
Research
3
2200
Institute
4
2800
Mining
 
 
 
 
 
Mine Plot
1
0
Shaft
2
500
Mine
3
600
Trove
4
700
Quarry
5
800
Smeltery
6
900
Lodging
 
 
 
 
 
 
Lodging Plot
1
0
Inn
2
500
Tavern
3
600
Hostel
4
700
Hotel
5
800
Grand Hotel
6
900
Luxury Hotel
7
1000
Brewery
 
 
 
 
 
 
Brewery Plot
1
0
Cellar
2
500
Distillery
3
550
Brewery
4
620
Liquor
5
700
Winery
6
850
Brewmaster
7
980
Industry
 
 
 
 
 
Industry Plot
1
0
Wind Mill
2
580
Timber Mill
3
690
Water Mill
4
820
Workshop
5
970
Factory
6
1050

 

4. Teleportation function - determined by the level of the portal. The level of the portal determines how many maps can be transferred. The building types are as follows:

Type
Type Name
Building
Lvl
Portal Map
Miscellaneous
 
 
Portals
 
 
Portal Level 1
1
Misty Marsh, Gobi Desert, Dark Marsh, Avita Island
Portal Level 2
2
Misty Marsh, Gobi Desert, Dark Marsh, Avita Island, LostLand
Portal Level 3
3
Misty Marsh, Gobi Desert, Dark Marsh, Avita Island, LostLand

 

Residence Resource


 

Type
Type Name
Building
Lvl
Picture
Resources Needed for Upgrading
 
 
 
 
 
Gold
EP
Logs
Residence
Common Dwellings
Peasant Plot
1
0
0
0
 
 
Hovel
2
50000
0
50
 
 
Shack
3
90000
0
90
 
 
Cabin
4
200000
0
200
 
 
Cottage
5
250000
9
250
 
Luxury Homes
Commoner Plot
1
0
0
0
 
 
House
2
500000
20
500
 
 
Villa
3
500000
30
500
 
 
Mansion
4
800000
50
800
 
 
Chateau
5
1000000
60
1000
 
Castles
Noble Plot
1
0
0
0
 
 
Manor
2
1600000
100
1600
 
 
Estate
3
2400000
150
2400
 
 
Castle
4
3000000
200
3000
 
 
Palace
5
4000000
240
4000

 

Agriculture Resource


 

Type Type Name Building Lvl Picture Resources Needed for Upgrading
Gold EP Logs
Agriculture Grain Grain Plot 1 0 0 0
Wheatfield 2 20,000 0 20
Wheat Farm 3 500,000 30 500
Vegetable Vegetable Plot 1 0 0 0
Vegetable Garden 2 15,000 0 15
Vegetable Farm 3 300,000 0 300
Fruit Fruit Plot 1 0 0 0
Fruit Grove 2 30,000 0 30
Fruit Orchard 3 400,000 50 400
Grapes Grape Plot 1 0 0 0
Vines 2 200,000 20 200
Vineyard 3 600,000 80 600
Corral Land 1 0 0 0
Pigpen 2 80,000 10 80
Breeding Grounds 3 600,000 70 600
Tomatoes Tomato Plot 1 0 0 0
Tomato Field 2 220,000 28 220
Tomato Farm 3 450,000 240 450
Dairy Dairy Plot 1 0 0 0
Pasture 2 240,000 30 240
Ranch 3 420,000 220 420
Olives Olive Plot 1 0 0 0
Olives 2 280,000 40 280
Olive Orchard 3 400,000 210 400
Dairy Dairy Plot 1 0 0 0
Pasture 2 240,000 130 400
Ranch 3 420,000 220 420
Farm Farm Plot 1 0 0 0
Farm 2 1,700,000 60 1,700
Hunting Hunting Plot 1 0 0 0
Hunting Lodge 2 2,100,000 210 2,100
Honey Hive Plot 1 0 0 0
Apiary 2 1,400,000 60 1,400
Fish Pond Pond Plot 1 0 0 0
Fish Pond 2 80,000 10 80
Fish Farm 3 3,000,000 60 300
Fish

Fish Plot
1 0 0 0
Fishing Port 2 1,000,000 660 1,000

 

Civic Structures


 

Type
Type Name
Building
Lvl
Picture
Resources Needed for Upgrading
Gold
EP
Logs
Basic Facility
Wells

Well Plot
1
0
0
0
Artesian Well
2
40000
0
400
Reservoir
3
80000
0
800
Market
Market Plot
1
0
0
0
Stall
2
28000
0
280
Store
3
30000
0
300
Bazaar
4
48000
0
480
Trade Center
5
45700
75
457
Shopping Mall
6
20000
42
200
Religion
Religion Plot
1
0
0
0
Shrine
2
20000
0
200
Altar
3
20000
0
200
Monastery
4
30000
17
300
Church
5
135000
172
1350
Cathedral
6
20000
42
200
Bank
Bank Plot
1
0
0
0
Depot
2
16000
0
160
Depository
3
22800
0
228
Storage
4
25000
0
250
Bank
5
30000
6
300
Vault
6
35000
27
350
Treasury
7
34500
75
345
Army Camp
Army Plot
1
0
0
0
Watch House
2
8000
0
80
Drill Place
3
10000
0
100
Garrison
4
19200
6
192
Military Hall
5
24000
17
240
Barrack
6
32000
27
320
Stronghold
7
135000
172
1350
Fort
8
20000
42
200
Health

Health Plot
1
0
0
0
Emergency Room
2
34000
6
340
Consulting Room
3
42000
27
420
Clinic
4
 
45700
75
457
Health
5
20000
42
200
Education
Education Plot
1
0
0
0
School
2
30000
27
300
College
3
41700
75
417
University
4
20000
42
200
Theatre
Theatre Plot
1
0
0
0
Amphitheatre
2
28000
17
280
Concert Hall
3
40000
27
400
Opera House
4
53700
75
537
Coliseum
5
20000
42
200
Research
Institution Plot
1
0
0
0
Laboratory
2
135000
172
1350
Institute
3
118200
200
1182
Academe
4
60000
42
600
Mining

Mine Plot
1
0
0
0
Shaft
2
10000
0
100
Mine
3
20000
6
200
Trove
4
25000
17
250
Quarry
5
20000
27
200
Smeltery
6
30000
42
300
Lodging
Lodging Plot
1
0
0
0
Inn
2
20000
0
200
Tavern
3
24000
6
240
Hostel
4
25000
17
250
Hotel
5
30000
27
300
Grand Hotel
6
16200
60
162
Luxury Hotel
7
20000
42
200
Brewery

Brewery Plot
1
0
0
0
Cellar
2
10000
0
100
Distillery
3
22000
6
220
Brewery
4
24800
17
248
Liquor
5
25000
27
250
Winery
6
13200
60
132
Brewmaster
7
5000
42
50
Industry
Industry Plot
1
0
0
0
Wind Mill
2
23200
6
232
Timber Mill
3
 
27600
17
276
Water Mill
4
 
30000
27
300
Workshop
5
 
18200
60
182
Factory
6
 
5000
42
50

 

Miscellaneous


 

Type
Type Name
Building
Lvl
Picture
Resources Needed for Upgrading
Gold
EP
Logs
Others
Homes
Small Home
1
0
0
0
Medium Home
2
100000
0
1000
Large Home
3
500000
0
5000
Huge Home
4
1000000
200
10000
Portals
Portal Level 1
1
0
0
0
Portal Level 2
2
50000
200
500
Portal Level 3
3
50000
200
500