Every culture has its lucky and unlucky numbers. Without delving in too deep: in some cultures 13 is considered such a bad number that tall buildings won't even include it as a floor number or 666 as a religious sign of evil. In other cultures, such as where this game is made for instance, numbers that include 4 are deemed unlucky for easier reasons than one might have thought. The number 4, pronounced in many Chinese dialects, has the same pronunciation as the word for 'Death'. Therefore, patches including such a number are avoided in the naming sequences after patch 1114. Just a little cultural notice to all that may have been wondering!
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